Tactics

How to Defeat the Mermaid Boss (Clara)? Share Your Tips.

How to Defeat the Hoffman Boss (Headmaster, Teacher)? Share Your Tips.

My Video: Tactics: Groups of Fish Imps in Rule of Rose

  • Share/Bookmark
18 Responses to “Tactics”
  1. tipsywench says:

    Unfortunately, gameplay is not the forte of RoR. I found that all bosses were fairly easy, especially when using a weapon with reach, such as the pipe. For any of the major battles, it simply becomes a matter of waiting for the enemy to attack, circling behind, and then striking a couple of times. Run away and repeat.

    Much more difficult were the imp battles. Two dozen rabbits jumping toward you at once makes it hard to run away. (And yes, I’m totally thinking Monty Python here. Cute white rabbit–Run Away!)

  2. Doll says:

    I found the mermaid boss to be more difficult than Hoffman of course. As for the pipe, it didn’t do much on the mermaid boss, the meat cleaver seems to be better.
    But yes you are right about the Imps, especialy those fish ones!
    I hated those fish Imps!

  3. Mermaid says:

    I’m currently playing Rule of Rose and I’m in the Rag Princess Sews chapter and I’m following the child with Joshua the bear.

    I’ve gotten to the point where you’re forced to fight rounds of imps. I only have a lollipop, a scone, and a piece of candy. I have all the standard weapons but I usually use the pipe or the cleaver.

    I can get through the first round of 3 imps no problem, but the second one which has four and they have what looks like pitchforks usually kills me. If I can get through it, Brown is passed out and I’m limping. When I do limp to the next area, there’s 4 more imps and a pig monster! I cannot get through it and I’ve literally tried 17 times along with letting a couple of friends try. None of us can do it! This is maddening! I’ve never had to retry a part in a game so many times in my life.

    I’ve tried going back through the ship and finding more health items but everywhere else is blocked off. Any tactics for this? Help would be greatly appreciated.

  4. PokerNemesis says:

    Welcome, Mermaid!

    As far as health items go, do you know that you can exchange sets of ribbons, marbles, etc. for health items at the gift box?

    See my blog-post Gremlin Imp. Get the sledgehammer from it (that imp can’t harm you). That weapon should be better than what you’ve been using.

    If you use a long weapon like a pipe, try using a corner location and add the use of Brown as a partial blockade (like a wall that imps can’t go through) so that you can control the small area remaining by which the imps must approach.

    If you use a fast weapon, like the cleaver, try a zigzag, weaving, hit-and-run approach. Attack from the side or rear, hit and run. You can’t run far, but the imps—if I recall correctly—have a slow reaction time to changes of location, and you can make use of that.

    Hope that helps.

  5. Mermaid says:

    Thanks! Unfortunately I can’t go back to the gift box because the children block you in the area. I can go down into engine 3 but I didn’t see anything while I was there. I’ll try again and I will try to use your tactics.

  6. PokerNemesis says:

    I think that if you empty out the “FIND” slot, and press that button (for “FIND”) on your controller, you get some extra help from Brown during battles. You might want to try playing with that too.

  7. Mermaid says:

    Really? I don’t think I’ve done that yet. Thanks a lot for all your help.

  8. Mermaid says:

    I tried to get the sledgehammer but it turns out that I can only enter engine 5, not 3. I’ve tried going back but the doors are blocked with kids.

  9. PokerNemesis says:

    With most any game there’s a danger with only keeping the most recent save… especially when you are low on health items.

  10. Mermaid says:

    Haha yeah I definitely should have kept a few save files. Silly me.

  11. Can anyone HELP!

    Not sure which Chapter, as I’ve not picked up the game for months. Bosses ALWAYS sour me to a game. Bosses are never essential, add limited importance to a story, and when you buy a game for enjoyment and the solving of puzzles and a mystery, Bosses just twist the game into a 1980’s throwback arcade game where the manufacturers just want you to keep adding quarters…

    Anyway, the part of the game where you have to kill two pigs, two goats, two rats etc. to unlock a door. I get killed without fail EVERY time…

    PLEASE, can anyone tell me which rooms are strategic and whether or not I’m supposed to kill the twenty rabbits or just the rats, which rooms NOT to go in, best place to stand, etc. Bear in mind my best weapon is the shovel…

    I’m ready to throw this game in the garbage, so a big thanks to any and all that can help me save it…

  12. PokerNemesis says:

    In The Funeral chapter, MincePiePrivateEye:

    Stay out of the Classroom! It isn’t necessary to go there, you will get locked in, and the bird imp is VERY difficult to beat. But DO kill the imp in the hallway just outside of the classroom and get its food item. This imp will re-spawn every time that you leave that hallway, allowing you to return and kill it again for another food item. It is your source for infinite health in The Funeral chapter.

    Go down to the Cell of Remorse and get the axe. I think it is a better weapon than the shovel.

    You only have to kill the rat imp, not the rabbit imps, in the dormitory; notice that there is a short cut-scene showing the door being unlocked immediately after you kill the rat imp.

    In The Funeral chapter, you need to kill: rat in kitchen, rat in dormitory, pig in sewing room, goat in library, then finish up with goat and pig together at the foyer by the front door.

    ~

    If you want to replay the game to leisurely look for clues, by the way, it is worthwhile to do a play-through in which you collect all of the knives necessary, and get the rusty sword. Then on the next play-through you can collect the rusty sword from the rubbish bin and exchange it for the knight rapier. Then keep saves at the beginning of every chapter. The knight rapier is the most awesome weapon of all: kills the mermaid-boss in just a few hits. Even infinite imp spawnage, like the infinite goat imps of the library in the Goat Sisters chapter, is no sweat.

  13. I am victorious!!! Thanks PN. Surprising the speed at which the Stray Dog battle comes after the Imp Attack, but I was so pumped to be back in the game, he was no trouble…

  14. PokerNemesis says:

    Congratulations, MincePiePrivateEye!

  15. Masq says:

    I have to go into the classroom to retrieve all the videos and music. <>

  16. PokerNemesis says:

    How does the classroom relate to videos and music?

  17. Masq says:

    There are records in there during the night funeral chapter. I have had Brown look for them and he went in there. I was able to make it appear on the floor but was unable to retrieve it because of the imps.

  18. PokerNemesis says:

    I forgot about that. I can see the problem. The classroom during that time may give one the toughest battles of the entire game. The bird-imp there is, in my opinion, a good villain on which to use up all of the bullets of the gun (if you have bothered to obtain the gun and seek out bullets).

  19.  
Leave a Reply


Powered by Laughing Squid