Some more examples:

In the game-time story, Hoffman paws Diana while Jennifer openly stands nearby in the same room watching. Is it believable that Hoffman would act in such a way right in front of Jennifer? I have proposed that Jennifer did indeed have repressed memories of having witnessed the scene, but she wasn’t where Mr. Hoffman would have seen her as she watched. See my blog-post: As Hoffman Pawed Diana, Where Was Jennifer Really? Did Jennifer actually see worse happen at that time in her forgotten past, but cleaned up and falsified her memory of it somewhat (which is the version we see in the game-time story)? It seems very possible that Jennifer did, considering that she apparently walked in on Mr. Hoffman and Clara having a sexual encounter in the Sickroom, but seems to have cleaned up and falsified that memory (and thereby the game-time story as well). See My Video: A Sex Scene in “The Funeral” Chapter of Rule of Rose?.
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One thing that somehow really tickles me about Strong Machine 2 (Sutorongu Mashin Ni-gō), and her father, Strong Machine 1, is the fact that they live in, and take care of, a Buddhist Temple in Japan. Her father is a Buddhist priest, and, as an only child, Mao intends to eventually take over the family responsibility of caring for the temple as well. It seems like a situation I’ve encountered in several anime series and so, somehow, in my mind, makes them even cuter as a family than they already seem to be.

Here is a video of Strong Machine 1 and Strong Machine 2 in performance together at Anime Matsura in 2009: http://www.youtube.com/watch?v=lnRTNwNDmo8&playnext_from=TL&videos=s6E8iwAwAbs.

Strong Machine 2 performing solo, IR/AM in 2010: http://www.youtube.com/watch?v=6L-gm1Fgu_U&playnext_from=TL&videos=jHLzKv0lnag

Here is a cute commercial featuring young Strong Machine 2: http://www.youtube.com/watch?v=mLKnIGD-5RM&playnext_from=TL&videos=G-DMQaGBess.

Here’s a trio of music videos, for a J-pop group named Polysics, featuring Strong Machine 2:
http://www.youtube.com/watch?v=_9wSMuCJCkQ&playnext_from=TL&videos=TKdiLtMjrT0
http://www.youtube.com/watch?v=rXTaMxYJtDg&feature=related
http://www.youtube.com/watch?v=JUbqOcMlD7I&NR=1

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Let me begin by clarifying what I mean by the game-time story. I mean the story that we see as we progress from time zero on the game-clock to the time just before the ending credits. I have at times, on this blog-site, referred to this as Jennifer’s dream, but there is, perhaps, a need for a term that can be used without the insertion of any assumptions. “Game-time story” seems to me to be a very assumption-neutral term.

My use of this term however does not mean that I am rejecting the idea that the game-time story is a dream that is being dreamed by Jennifer. It seems to me that the Freudian idea, that dreams are built up from repressed memories and desires surfacing in a disguised form, makes for a very good model by which to ascribe meaning to the observation that the game-time story is a distorted reflection of Jennifer’s repressed memories.

Let’s look at some specific examples of how the game-time story may relate, in a distorted manner, to Jennifer’s forgotten past:
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What do law school exams have to do with solving the mysteries of Rule of Rose? I’ll tell you.

A friend of mine who is in the process of taking law school exams was telling me that every detail within the set-up of an exam question must be regarded as significant. Nothing should be dismissed as random or irrelevant. Of course this is different from real life. In a real life law case, there are many totally unimportant details to be sifted through. But not so with exam questions. Unlike with real legal problems, every detail of a law school exam question is there by some exam writer’s deliberate design, and one disregards this fact at extreme peril to one’s grade.

I think that the mysteries of Rule of Rose are best regarded as being more like law school exam problems rather than real-life legal case problems. One needs to regard the various details found within the Rule of Rose game as being non-random and non-coincidental. The details of the game should be evaluated as being present by the deliberate design of the game-makers. Ask yourself: Why might the game-makers have chosen to put this particular detail in this particular setting? Think like a writer. Ask yourself how, if you were writing the story, you could use this detail as a plot element. Asking questions like these is, in my opinion, one of the main ways by which I have generated so many plot-theories for this Rule of Rose Mysteries blog. It is a very productive mental exercise. I invite you to try it too.

I also use this approach in evaluating competing theories.
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The “Rule of Nonsense” videos are based on the “Rule of Nonsense”, Rule of Rose Parody Comic Strip Series.

Here are links to the videos on TheSaeSeries channel of YouTube:
Parts 1 and 2
Parts 3 and 4
Parts 5 and 6
Parts 7-12
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Long-time comment-maker to this site, elyonum, has begun a Rule of Rose parody comic strip series: “Rule of Nonsense“.

Here is the link to the first thirteen installments of that series:
Part 1 http://thesaeseries.deviantart.com/#/d2rbw55
Part 2 http://thesaeseries.deviantart.com/#/d2rbw8o
Part 3 http://thesaeseries.deviantart.com/#/d2rc0tj
Part 4 http://thesaeseries.deviantart.com/gallery/#/d2renhb
Part 5 http://thesaeseries.deviantart.com/gallery/#/d2renm8
Part 6 http://thesaeseries.deviantart.com/gallery/#/d2rerym
Part 7 http://thesaeseries.deviantart.com/gallery/#/d2rh9rh
Part 8 http://thesaeseries.deviantart.com/gallery/#/d2rh9uz
Part 9 http://thesaeseries.deviantart.com/gallery/#/d2sorrw
Part 10 http://thesaeseries.deviantart.com/gallery/#/d2soxnc
Part 11 http://thesaeseries.deviantart.com/#/d2sqsru
Part 12 http://thesaeseries.deviantart.com/#/d2th5ri
Part 13 http://thesaeseries.deviantart.com/#/d2thlmo
Part 14
Part 15
Part 16
Part 17
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As usual, month-iversary comment threads are places where you are invited to write off-topic remarks, or deal with RoR topics for which you can’t find a more appropriate place.

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Throughout the entire Rule of Rose game, Wendy is the only human that we ever see sitting upon the dual throne-chairs of the Red Crayon Aristocracy. Other than Wendy, we only see two dolls sitting on these throne-chairs: the Joshua-the-bear doll and “The Little Princess” doll. In the First Class Guest Sector of the airship, there is a chart depicting “The Red Crayon Royalty” with these two dolls drawn at the top and labeled respectively as “The Bear Prince” and “The Red Rose Princess”. I propose that both of these dolls represent Wendy in her respective roles as the Prince and the Princess.

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CrimsonValley discovered a very odd subtitle glitch that occurs during “The Goat Sisters” chapter of Rule of Rose. Originally it was reported to be triggered by dropping the “Love Letter”, that can be found in the Freezing Compartment, before returning to Diana. Lussh, however, reports that the crucial factor in triggering the glitch is NOT whether one drops the letter or not, but rather the path taken in order to return to Diana. See comment #5.

To view the glitch, see the YouTube video Rule of Rose Glitch – Strange text in Goat Sisters.
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Lussh, a comment maker on this blog-site, and the maker of some Rule of Rose maps (see Lussh’s Excellent Rule of Rose Maps) that show—among other things—item locations in the game, made the interesting observation that some of the astrological signs, that are used as the names of the phonograph records, seem to have some sort of correspondence to the places in which the records are found:

Libra is found in the Library, Aquarius in the sewage treatment, Pisces in the aquarium room, Capricorn in the goat room, gemini in the sick room . . .

“Gemini in the sickroom” seemed especially interesting to me. The sickroom is a place strongly associated with Wendy. Could it be that “Gemini” is meant, by the Rule of Rose game-makers, to symbolically tell us something about Wendy?

Gemini is said (at Wikipedia and other online locations) to be Latin for “twins”. The astrological sign in the night sky is associated with the stars Castor and Pollux, famous twins of Roman mythology. But when I plugged “gemini” into an online Latin-to-English translator I got the result “to double” rather than “twins”.

According to http://ezinearticles.com/?Horoscopes—Gemini&id=239044:

The twins. Split personalities would be a more accurate description. A Gemini is that. One minute he can be laughing up a storm and the next he can be ready to take a hammer to your head [PN: "Or a hammer to your dog?"]. It is not hard to feel that the Gemini is unstable to say the least.

Does this sound like anybody we know?
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